Games & Strategy Guides
epub, pdf |eng | 2018-11-05 | Author:Julian Togelius
Trial and Error on Speed Evolutionary computation can be described as a process of massive trial and error. It seems to be an enormously wasteful process—all those neural nets that ...
( Category:
Intelligence & Semantics
July 14,2019 )
azw3 |eng | 2018-02-19 | Author:Paul, Christopher A. [Paul, Christopher A.]
Achievement Culture: Proving Your Skill The dominance of skill and merit in video games reaches well beyond individual games and into the larger framework of video games and how they ...
( Category:
Poverty
July 11,2019 )
epub, pdf |eng | | Author:Blizzard Entertainment
Doubtwalker Matt Burns The war began at sunrise, as it always did. Benu and ten other witch doctors from the Clan of the Seven Stones stalked into the heart of ...
( Category:
Games & Strategy Guides
July 6,2019 )
epub |eng | 2019-06-03 | Author:Anna Anthropy
What You Learned In this chapter, we covered some more advanced ideas. You learned how to make your own variables to keep track of stuff. You programmed your sprites to ...
( Category:
Game Programming
July 4,2019 )
epub |deu | 2011-02-06 | Author:Star Trek [Star Trek]
EXCERPTED FROM AN OFFICIAL KLINGON COMMUNIQUé, RECEIVED STARDATE 76429.4* FROM: J’mpok, son of Q’thoq, Chancellor of the Klingon Empire and leader of the High Council TO: The Federation Security Council ...
( Category:
Science Fiction
June 30,2019 )
azw3 |eng | 2013-09-04 | Author:Morrison, Tim [Morrison, Tim]
Appendix 1 of this guide has all the questions and answers for the Lore, so refer to it and level happily. End Game End Game, the coveted level 50 - ...
( Category:
Games & Strategy Guides
June 30,2019 )
epub |eng | 2019-01-14 | Author:Cooper, Jonathan
There may be multiple idle animations, one for each state, such as ambient, combat, crouching, and so on. Each idle should satisfy similar conditions (e.g., same foot forward) to easily ...
( Category:
Game Programming
June 21,2019 )
epub |eng | | Author:Micky Neilson
CHAPTER FIVE Morbed hauled himself up and into one side of a room choked with clutter. Beyond the small clear space around the door, mounds of equipment—clothing, furniture, artifacts, relics, ...
( Category:
Games & Strategy Guides
June 21,2019 )
epub |eng | 2018-10-15 | Author:T.L. Taylor [T.L. Taylor]
( Category:
Communication & Media Studies
June 16,2019 )
epub |eng | 2011-10-03 | Author:Christopher Golden [Golden, Christopher]
13 Santorini was unlike any other place in the world. The towns overlooking the caldera were built into the caves and folds of the cliffs left behind when the volcano ...
( Category:
Thriller & Suspense
June 12,2019 )
epub |eng | 2017-03-16 | Author:Andrew Williams [Andrew Williams]
Later Role-Playing Games Since the majority of CRPGs featured a plethora of systems that tracked hit points, experience points, weapon damage, spells, inventory, food, and more, the games tended to ...
( Category:
Game Programming
June 1,2019 )
epub |eng | | Author:Mario Zechner, J. F. DiMarzio & Robert Green
public BlendingScreen(Game game) { super(game); glGraphics = ((GLGame)game).getGLGraphics(); textureRgb = new Texture((GLGame)game, "bobrgb888.png"); textureRgba = new Texture((GLGame)game, "bobargb8888.png"); vertices = new Vertices(glGraphics, 8, 12, true, true); float[] rects = new ...
( Category:
Object-Oriented Design
May 20,2019 )
epub |eng | | Author:LEE STEMKOSKI & Evan Leider
As it stands, the wizard’s animation continues, even when the wizard is not moving. Next, you will create events to start and stop the wizard animation at the appropriate times. ...
( Category:
Object-Oriented Design
May 20,2019 )
epub |eng | | Author:Adam Sinicki
Objective vs. Imperative vs. Functional Imperative meant that everything you wrote was sequential, and you would write statements in the order that they were to be executed at runtime. The ...
( Category:
Software Development
May 20,2019 )
epub, mobi |eng | 2018-09-03 | Author:Dr. Edward Lavieri
The input manager enables us to determine all of our input controls, and is where you can set your mouse, keyboard, and joystick inputs. An additional setting available in the ...
( Category:
Game Programming
May 20,2019 )
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