Watcher's Repose: A LitRPG Saga (Life in Exile Book 4) by Sean Oswald

Watcher's Repose: A LitRPG Saga (Life in Exile Book 4) by Sean Oswald

Author:Sean Oswald [Oswald, Sean]
Language: eng
Format: epub
Publisher: Aethon Books
Published: 2021-01-18T16:00:00+00:00


Mana Cost: 4 mana per 10 mana drained. Maximum drained per tick is 10 mana/level (max level 20). Conversion Rate: Gain 2 mana per 10 mana drained. Drain occurs over 6 seconds. Physical contact allows for drain to occur twice as fast. Note: Mana may not be drained for storage items using this skill. Mana gained in excess of normal maximum is lost after 10 ticks. Range: 2 feet/level.

The skills were definitely consistent with her converter path. The problem was that, as the descriptions mentioned, they were inefficient compared to many spells. They also were not superfast unless you had physical contact. That, of course, created an entirely different set of problems.

Obviously draining health could be lethal, so that skill seemed like an obvious choice, if only to learn more about her path. Accordingly, she put twenty points into that. The mana draining was ideal for fighting enemy mages. Again though, getting that close to them might be a problem. Still, she felt that exploring these skills was part of her method of better understanding energy, and it was key to moving into higher tiers as a meta-mage, so she applied the twenty points in Sap Mana as well.

Sap Stat was the one she was having trouble deciding how useful it would be. If she could determine what a creature’s weakness was, then it might actually be stronger. For example, it might seem obvious to drain Strength from a powerful warrior so that their attacks become less damaging. She wondered though what might happen to a warrior with low Agility who had that drained from him. Would he become so clumsy that the Strength didn’t matter? It would certainly be easier to drain a smaller stat. This would bear some experimentation, so she dropped the twenty points into it.

Stat and health drains required her to be exceptionally close though. This brought to mind a possible solution. Mira wondered if her whip could be used to channel these skills and thereby increase the value of her whip. She decided it was worth a chance and so dropped her final twenty-three points into Item Focus.

Item Focus: This forges a special bond between you and most any given item. The item must be of such a size that you can carry it on your person. The benefit is that the range, duration, and effect of any spell cast through the item is increased by 1%/level. This does not apply to spells stored in another item, which will have their own base power. The downside is that any spell not cast through the focus item has its range, duration and effect reduced by 1%/level of this skill.



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